Global Premier Training Center

E-Learning Methods and Technologies

Course Code
HRM-011
Date
27 April - 8 May 2025
Place
Dubai
Fees
3000$

Introduction :

The E-Learning Methods and Technologies course is a specialized program aimed at empowering participants with the latest strategies and tools in the field of digital education. The course explores various methodologies used in designing interactive e-learning content tailored to learner needs. It highlights adaptive learning approaches and the integration of artificial intelligence to enhance smart learning environments. Participants will acquire hands-on skills in building comprehensive and effective e-learning systems. Additionally, the course covers both technical and pedagogical aspects to ensure optimal learning outcomes through digital platforms.

Objectives :

  • Understand the fundamentals of e-learning.
  • Learn strategies for interactive digital content design.
  • Analyze and select appropriate e-learning tools.
  • Apply adaptive learning techniques effectively.
  • Incorporate AI technologies into e-learning systems.
  • Design efficient and engaging virtual learning environments.
  • Evaluate the quality and interactivity of e-content.
  • Achieve learning goals using multimedia tools.

Target Audience :

  • E-learning center trainers.
  • Instructional designers in training institutions.
  • Program developers in digital education.
  • Educational technology consultants.
  • IT professionals in the education sector.
  • Advisors in training and development projects.
  • Technical teams in distance learning programs.

Content Outlines :

Module One – Introduction to E-Learning

  • Basic concepts of e-learning
  • Types and formats
  • Evolution of digital education
  • Advantages and challenges
  • Success factors
  • Future trends

Module Two – E-Content Design

  • Instructional design principles
  • Interactive content creation
  • Use of multimedia
  • Design quality standards
  • Learner content customization
  • Educational scenario planning

Module Three – E-Learning Tools and Technologies

  • LMS platforms
  • Cloud-based learning systems
  • Assessment and tracking tools
  • Virtual and augmented reality
  • Authoring software
  • Virtual classroom interaction

Module Four – Adaptive Learning and AI

  • Adaptive learning fundamentals
  • AI applications in education
  • Educational recommendation systems
  • Learning analytics
  • Personalized learning experience
  • Enhancing learner engagement

Module Five – Managing E-Learning Programs

  • Project planning and execution
  • Team structuring
  • Quality assurance strategies
  • Support and maintenance
  • Content rights management
  • Performance reporting

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